Muzzled the Musical
Never mind the premise, which seems both silly and awesome, the music is super catchy and the cast list is full of amazingly talented and funny people. Kevin Sorbo (Yes, Hercules/Captain Hunt), Lisa Foiles, Ashly Burch (Hey Ash, Whatcha Playin’), Jeff Lewis (The Guild), several actors from the Lizzie Bennet Diaries, which I’ve never seen but is supposedly hilarious and awesome, and many more.
If that didn’t get your attention maybe the below will.
These were created by Asya Kozina from Russia and are amazing. There are plenty more to see on the following sources!
The author of Dresden Codak, inspired of the Video Game Tropes vs Women series, decided to design a Legend of Zelda story idea with Zelda as the primary character, and it sounds awesome.
Aaron, the creator of Dresden Codak, does a little bit more than just make a cover but also goes as far as to describe and draw the main characters (Zelda, Prince Link, and Ganndorf) and explain the mythology of Hyrule, and layout the items and magic that Zelda has access to.
I mention that this would be a game I’d love to play. It isn’t just because it is Zelda in her own game. That’s actually beside the point. It is the gameplay described in the details of the game. Weapons, magic, enemies, and the plot all sound very compelling in a two-dimensional or three-dimensional third person video game. The plot could be re-written to be a completely original set of characters for all that it matters, if the gameplay is solid.
Stranded in the midst of a zombie apocalypse, a man sets in motion an unlikely plan to protect the precious cargo he carries: his infant daughter.
Directed by Ben Howling & Yolanda Ramke
Produced by Ben Howling, Yolanda Ramke, Marcus Newman, Daniel Foeldes
The best part is that both of these characters probably seem incredibly familiar right? I hope they do. One of them is General Grievous (of Star Wars Prequel Fame) as a Japanese school girl. The other is a more obscure but not less lovable character, the human form of the female squirrel from Disney’s The Sword in the Stone animated movie. The randomness of these two characters… I just adore the idea.
Psuedofolio might be most well-known for the online comic Question Duck.
So the MoMA, or the Museum of Modern Art in New York City, is building an exhibit that will be open in March. But what will the contents of this exhibit be? Video Games!? But Video Games Aren’t Art! Or so plenty of critics want to claim.
Except that legally, they are, according to United States Supreme Court. But some of modern culture seems to have hang-ups over the idea. Video games are not new. They’ve been around since the sixties. Yet they’re only now starting to receive mass acceptance, mostly because the adult world has grown up with them. The average age of a person who plays video games is 30 years old, according to studies done by the Entertainment Software Association.
But that isn’t the only reason. Even people under the age of thirty might question the artistic value of video games, and I’ll agree, as a whole, most video games are created with the intention of being entertainment to make the creators money. But not all. And even those video games which are created with this intention can have significant artistic merit, for which Mike Rugnetta from PBS’ Idea Channel happily provides many examples.
That is because video games are a unique type of medium. Unlike almost every type of artistic endeavor commonly accepted as art, video games have interaction. Which is what the MoMA is focusing on for their first exhibit.
Are video games art? They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design—a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.
The exhibit opens on in March in New York City and will feature 12 different video games from classics like Tetris, to more modern video games like Portal and flOw, and will attempt to expand to many other types of video games.
Video Games: 14 in the collection, for starters by Paola Antonelli [Museum of Modern Art]
Video Games as art [Wikipedia]
Video games can never be art by Roger Ebert [Chicago Sun Times]
Sorry MoMA, video games are not art by Jonathan Jones [The Guardian UK]
Top 5 Most Artful Video Games with Mike Rugnetta [YouTube PBS Idea Channel]
Industry Facts [Entertainment Software Association]
It looks awesome! Here’s the blurb for the actual book:
“Because of the disaster that was her last job, Zoe is searching for a fresh start as a travel book editor in the tourist-centric New York City. After stumbling across a seemingly perfect position though, Zoe is blocked at every turn because of the one thing she can’t take off her resume — human. Not to be put off by anything — especially not her blood drinking boss or death goddess coworker — Zoe delves deep into the monster world. But her job turns deadly when the careful balance between human and monsters starts to crumble — with Zoe right in the middle.”
Not a fan of Les Miserables? Doesn’t matter. You’ll want to watch this:
It is a little slow to begin with. Amazing parts don’t start till around 1:37 or so… but its worth listening to the entire thing.
Here is the draft of an untitled and unfinished comic that is still a great read.
Strangely enough Marvel has done this plenty of times (See: X-Men: Evolution) but DC has never done this. Despite that Jeffery Thomas and Celeste Green did some concept art for the idea and it looks awesome. Here is one of the five pictures:
I highly recommend checking out the other ones and Jeffery’s blog here.