Tag: Extra Credits
Once again the awesome people of Extra Credits has made a video that not only applies to video games but to writing in general. This time their topic is Word Choice.
Other Extra Credits on writing:
Extra Credits is a video series that analyzes video games from a development perspective and, on occasion, the advice and analysis that comes up also touches upon or is great advice for writers as well.
Prior Extra Credits episodes on writing:
So amid all the protesting of SOPA and PIPA over the internet and the calls for US Citizens to talk to their lawmakers, a small group of people are trying a different tactic. Going after the pockets of the corporations that are pushing for such a huge change.
You might remember a TEDTalk I posted during the SOPA/PIPA blackout day that discussed the origins of SOPA and PIPA and how it was really an attempt by media companies to restrict technologies in such a way as to keep people consuming rather than sharing. Effectively to keep their revenue streams. So several people such as Red 5 Studios, Extra Credits, Loading Ready Run, and more have decided to target one of the major institution that support this bill: the Entertainment Software Association (ESA) which, among other things, puts on E3, a major video gaming convention and one of their primary revenue sources.
So yes. They want people to protest E3 until ESA pulls support from SOPA and PIPA.
This would be a really effective effort to help curb further attempts by media companies. You can find out more information about how to help with the following links:
For those of you who have been paying attention, there is a list of useful links below. For those of you who haven’t, stay awhile and listen.
Actions being taken by the United State government will begin to fundamentally change the internet. Please read or watch the following to understand what is happening and if you want to take action about it.
[spoiler show="For those of you who would like my words on the subject. Click here."]The United States created the Internet. Despite fancy names like “World Wide Web” and “Global Communication System” and “Series of Tubes”, the internet is not managed by the world. It is managed by corporations on the united states and is subject, for the most part, to US Law. Even more so these days since a majority of the people connect to the internet via their local telecommunication company (phone, cable, satellite, etc).
That being said the internet has been pretty untamed for the last few years. Anybody could put or post up anything. Your information was only as secure as how well your protected it. It was effectively the digital wild west. Now, however, the internet is in so many homes, has become the focus of so much economic use (online shopping, movie and song streaming, video games, marketing) that this can’t last. Just like the trains that brought big business to the west, killing off the last place where your only real protection was the gun at your side, progress is going to try to tame the internet for the good of all, to the detriment of the few.
This is more or less inevitable. The new internet that will come into place will be highly regulated and likely more forcefully controlled by the big economic interests that want to use it to provide services to the world for money. When they do, innovation will become exceptionally difficult. Websites such as Facebook, Twitter, Tumblr, and the like, will still exist, but their successors likely won’t appear. Blogs, chat rooms, social networks, bulletin boards/forums system, may or may not survive in this new internet. Words like “National Defense”, “Anti-Piracy”, “Copyright”, and others will be used to tightly regulate any site that tries to provide the public with ability to communicate and share.
Effectively the basis for the internet as we know it, sharing and communicating, will come to an end at the hands of capitalism and censorship.
The first steps for this have already begun. The United States government has two acts currently being discussed. The PROTECT IP act (PIPA) and the Stop Online Piracy Act (SOPA). Both have been getting a lot of news. As of right now, both look to be dying heavily under media massive campaigns set forth by various websites and organizations, despite the money being thrown at it by media and telecom corporations. The best example is today, February 18th, 2012, where websites all over the internet are “Blacking out” or putting up protest notices. You can read up more about what these acts do in the links below, but to summarize the acts allow and empower the US government to try to block or remove internet services (primarily websites) that infringe on copyright, without significant due process.
Now I am not a proponent of piracy. I make a living off of software development and I hope to some day make a living as an author. These are both areas that have notably high piracy rates, which concerns me. I would like to be compensated for my effort and work but I also feel that censoring the internet is not the answer. So for now, I protest.[/spoiler]
[spoiler show="For those of you who like videos. Click Here."]
- Wikipedia: SOPA
- Wikipedia: PIPA
- Blog.Reddit: A technical examination of SOPA and PROTECT IP
- TerribleMinds: Why SOPA and PIPA and other anti-piracy bullshit measures matter to writers
- TEDTalks: Defend our freedom to share (or why SOPA is a bad idea)
- (Wil Wheaton) WWdN: In Exile: Today the US Senate is considering legislation that would destroy the free and open Internet
- (The Bloggess) The Bloggess: Me and Vader, fighting together. Weird.
- Google.com (Protest Page)
- PATV: Season 3, Ep. 24a - Stand Together: The Gaming Community vs SOPA and PIPA
- Girls With Slingshots
- Abstruse Goose
- Kawaii Not
- Something Positive
- Dominic Deegan
And many, many more, including you, hopefully.
Extra Credits has moved to Penny Arcade TV! And they’re still making poignant commentary on video games, and even more. Take this episode for example:
This show talks about pacing, referencing Star Wars and video games. But pacing applies to almost any medium that tells a story, including writing. The analogy talking about eating candy is perfectly correct about how people take in story elements, tone, and pacing of a story, whether they are playing it, reading it, watching it, or even play acting it. As writers and creators, we should be keeping this pacing of experience in mind.
My only commentary is that you really need to watch this and it’s companion episode. The companion episode is below:
A little background. Tarol Hunt AKA Thunt, the creator of the comic Goblins, and his family were renting to own a home. Their agreement with the prior owner was that they would rent for a few years, and then purchase the home outright. However the economy came crashing down and some legal stuff happened and basically the Hunt family was going to need to buy the house sooner than expected or have to move.
They did not have the money.
Thunt regularly draws, in addition to the comic, a fundraising event called Tempts Fate, where in a goblin named Tempts Fate runs through a series of challenges and his survival is based upon readership donating money and possibly solving puzzles. So far Tempts Fate has never met his fate.
When this situation arose, Thunt posted a blog post explaining how he had decided not to use Tempts Fate to help raise the money to purchase the house. However fans then contacted Thunt with a barrage of emails, telling him to go ahead and to Tempts Fate and let the fans decide.
A type of ending one might never find in a Goblins comic then happened, a happy one. Thunt, in a live-drawing marathon, raised the money he needed for his family to purchase the house in under a week (once again shattering the deadlines set forth by the Tempts Fate comic, which is still technically running until the 20th of August).
Then the Hunt family received this in the mail:
Fans really can be some of the best people in the world. Events like this and the fundraiser for Extra Credit’s artist Allison Theus, who needed money for arm and back surgery so she could continue to draw and had their donation limit shattered in under a few hours, help reaffirm my faith in humanity and some of its inherent goodwill. I think I’ll steal some of Thunt’s own words regarding fans.
I’ve always thought it kind of weird that when shows or comics on The Escapist retire, they just seem to disappear. Perhaps the following article detailing some of the reasons why Extra Credits, one of my favorite shows on The Escapist, will no longer be airing there.
Ultimately I think this comes down to the fact that money is evil and money makes the world go around. I would just like to see James Portnow and his friends continue to talk about games from a development perspective be it on YouTube, The Escapist, or some other website. Still I am sorry to see all of this happening.
Ever play an old Nintendo game called Metal Storm? I did. It was one of my favorites, if incredibly hard.
Well I was listening to Extra Credits the other day and they linked me to this game.
Sure the game isn’t anything like Metal Storm, except for the flipping, but it still looks awesome and you can download it for free. So what’s stopping you?
So I thought I posted the below video weeks ago but I can’t find it in the archive, for which I very much apologize to all of you. So you get a double-header of Extra Credits today!
Today’s topic talks about what lessons we can take away from gaming as a whole and apply to other tasks in our lives to make them more productive. Particularly in work and education. The first video touches upon ideas in general. The second focuses on education in specific but still has great ideas for group-based activities.
The second video gave me a great idea for something to do with the achievements system I am creating for Anomalous Writing, my writing group.