Tag: Mark Rosewater

10 Rules of Game Design

by on Jan.18, 2012, under Articles, Board Games, Design & Development, Gaming

For those aspiring game designers out there. Here are two articles written by Mark Rosewater. He is the lead/head/senior designer for one of the biggest and longest running card games ever, Magic the Gathering. He wrote two articles summing up the 10 rules, or guidelines if you prefer, for designing any kind of game.

Ten Things Every Game Needs, Part 1

 

Ten Things Every Game Needs, Part 2

I am particularly a fan of rules 1, 2, and 8.

 

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Making Magic: The Walking Dead

by on Nov.24, 2011, under Board Games, Design & Development, Entertainment, Gaming, Writing

Making Magic: The Walking Dead by Mark Rosewater [Daily MTG]

This is an article on the Magic the Gathering website. Their theme of the week when this article was posted was “Undead Week” celebrating the horror theme of the latest Magic expansion. I’m sharing this article because of how Mark managed to turn an article about various mechanics that were “killed off” and then “brought back” into a narrative in the style of a horror story, and an entertaining one at that.

 

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