Tag: Nintendo

The Cycle of Nintendo

by on Jan.16, 2012, under Art, Entertainment, Gaming, Video Games

The cycle of Nintendo. I miss playing Kirky for some reason. Probably cause its the only game in the cycle I haven’t replayed recently.

Source

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My Fantasy Football Team for the SPFL.

by on Sep.14, 2011, under Books, Comics, Entertainment, Gaming, Novels, Video Games

So as per my post yesterday, showing off Dan Well’s fantasy football team, I’ve decided to draft my own team in similar style. Afterall if there is only one team in the SPFL (Speculative Fiction Football League) (I would have claimed FFL but I suspect the NFL already has that as their acronym for fantasy football, right?) then Dan’s team would automatically win and we can’t have that, right?

So to be fair, I’ll be picking in a similar style to Dan Well’s choices and I will also not be able to pick any of the choices he has made.

Coach
So according to the snippets of football movies and televisions shows I’ve seen, the Coach is the guy who gets pissed off a lot on the side lines while their team sucks and then ultimately gets liquids poured on them when the team manages to come together and win, despite all the odds. I also think they plan the maneuvers the team does on the field, because I remember scenes of coaches pointing at Xs and Os a lot. So I need someone who is a master of strategy, and for flavor, I want someone who stays cool under pressure. First person that comes to mind is The Riddler but having my coach get beat up at half time by some lunatic in a bat costume (who isn’t a mascot!) would be bad press. There is, of course, Original Universe Spock, whose logic would likely benefit the team heavily but I suspect his cool demeanor would work against his ability to motivate the rest of the team. So ultimately my choice is going to have to come from Shikimaru from Naruto. Sure he is a little young to be a coach, but he is a master strategist. Additionally his usually lazy demeanor would keep him from getting overly heated when his team was losing while still motivating him and his ability to control shadows would keep this team from sneaking up behind him to pour liquids over his head.

Quarterback
So as Dan put it, the QB need to throw stuff and be a good field leader. I’ll translate good field leader into is good with tactics. Well the first choice is Waka from Final Fantasy X. Afterall he played in his world’s version of football called Blitz Ball, and his primary combat weapon is throwing a blitz ball at enemies. However I think he might be lacking in the tactics part, since his team kinda sucked until Tidus came along. Another good thrower would be Donkey Kong but I suspect his tactics would be to just throw passes or run the ball himself, which is tactically sound but not always preferable. I don’t want a QB who is predictable. So I will have to go with Link from Legend of Zelda: A link to the Past. Link is a weapon’s expert, well-known for his ability to throw both boomerangs, bombs, rocks, bushes, and even clay pots. In addition the man has saved the kingdom of Hyrule (and various other principalities) from evil multiple times over without a team or coaching, which would suggest excellent tactical capabilities.

(continue reading…)

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Videos: College Humor

by on Feb.06, 2011, under Entertainment, Gaming, Videos, Visual Media

Whatcha wana bet Mario and Link are in the bar across the street complaining about how they get no appreciation for saving their respective princesses so many times?

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Comic Links: XKCD, Weregeek, Megatokyo & Facts about Nintendo

by on Jan.27, 2011, under Comic Links, Comics, Entertainment

xkcd #852: Local g

Quick run! Wait how did they get to all the exits so quickly!?

Weregeek: 2011-01-26

High constitution scores are not cheap dates.

Megatokyo #1927: “denial is futile”

Heh. I love the idea of “Level 1” fan.

While technically not a comic, this visual fact sheet about Nintendo is areally interesting:

Dueling Analogs: What You Didn’t Know About Nintendo

The number of units sold on the NES, Wii, DS, and GB are amazing.

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Super Paper Mario

by on May.03, 2009, under Articles, Gamewatch, Reviews, Video Games

So I just finished Super Paper Mario. Total play time was about $35 hours. That is with spending some time doing side quests before finishing the game.

Overall the game is very worth it. The story is simplistic but unique and anyone can enjoy it. There is enough humor and creativity to be appreciated. Game play is fantastic.

So it is an action RPG that stars Mario and the gang (Luigi, Princess Peach, and Bowser) as well as an entire cast of new characters. It is an indirect sequel to the prior Paper Mario RPG games but you don’t need to play the prior games to enjoy this one.

The story is pretty simplistic but the details are complicated. Basically a new villain appears named Count Bleck who kidnaps the princess AND bowser, which sets off a chain of events that leads to the destruction of not only the Mushroom kingdom but all of reality and the various worlds that populate it. Mario must travel to the dimensional city Flipside and with the help of some strange characters, search for the Pure Hearts in order to unlock gates that lead to Count Bleck and his minions and defeat them before they un-do reality. Like I said kinda strange.

The game at its most basic is a 2d platformer harkening back to the original Super Mario Bros. However after a little bit of effort, Mario learns to unlock the power to slip into the 3d dimension which opens up a whole new type of game play and puzzles. This is the innovative game play that makes the game a lot of fun. As you play the game and enter new worlds, you are joined by Peach, Bowser, and Luigi each of which have their own unique powers. On top of this Mario, as he explores, begins to find beings called Pixles which follow him around and add their special abilities to his own (or his team) as needed, creating a variety of gameplay.

Much like other Mario games, the game is split into worlds, each world a different stage. And much like Paper Mario games, the game is split into Chapters, each chapters a new story arch. Both worlds and chapters are unique not only in graphical appearance but in game play and story narrative. While you may get tired of seeing Flipside after every world, it too also grows and new areas become explorable as you gain new powers and new team members.

Overall I was highly recommend this game to anyone.

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Zero Punctuation

by on Apr.25, 2008, under Entertainment, Gaming, Reviews, Video Games, Videos, Visual Media

So Yahtzee reviews Smash Brothers Brawl. I’ll post my “review” as a link as well and let you compare, if your so bored that you actually care.

http://TheSingularityBlog.Net/archives/339

http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/4845-Zero-Punctuation-Super-Smash-Bros-Brawl

Overall I think he has completely valid points. Sadly I think he was so biased towards the game that he didn’t try to find the high points of the game (besides having mario bash peach’s face in, or vice versa in my case).

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Super Smash Brothers Brawl Review

by on Mar.13, 2008, under Articles, Gamewatch, Reviews, Video Games

So another video gaming post. I can’t say I have completed this game. In reality I’ve maybe only played 5 or 6 combined hours. Which is actually more than I have played a lot of games I have bought. I’m commenting because this isn’t a game with a finite end and therefor I’ll comment on what I have played of it already.

Super Smash Brothers Brawl is the third in a series of fighting games developed by Nintendo and including every Nintendo character they can get their hands on and then some. The first game was introduced on the Nintendo 64 and garnered many fans. I believe I have played that version of the game once. I was unimpressed at the time, having my ass handed to me, which is, of course what happens whenever you play a fighting game for the first time.
(continue reading…)

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