Tag: Playing For Keeps
As SF Signal is reporting, author Mur Lafferty is offering up all her current eBooks for free for the months of May and June of 2012.
This includes awesome novels like Playing For Keeps, Marco and the Red Granny, and the Afterlife series. I particularly suggest Playing For Keeps and the novella Marco and the Red Granny. You can download the books here.
If you still would like more info about the series, you can read SF Signal’s book descriptions or all the books. Here are the descriptions for Playing For Keeps and Marco and the Red Granny:
Playing For Keeps
The shining metropolis of Seventh City is the birthplace of super powers. The First Wave heroes are jerks, but they have the best gifts: flight, super strength, telepathy, genius, fire. The Third Wavers are stuck with the leftovers: the ability to instantly make someone sober, the power to smell the past, the grace to carry a tray and never drop its contents, the power to produce high-powered excrement blasts, absolute control. over elevators. Bar owner Keepsie Branson is a Third Waver with a power that prevents anything in her possession from being stolen. Keepsie and her friends just aren’t powerful enough to make a difference. at least that’s what they’ve always been told. But when the villain Doodad slips Keepsie a mysterious metal sphere, the Third Wavers become caught in the middle of a battle between the egotistical heroes and the manipulative villains. As Seventh City begins to melt down, it’s hard to tell the good guys from the bad, and even harder to tell who may become the true heroes.Marco and the Red Granny
By bringing back the patronage system, a new alien species has transformed the moon into the new artistic center of the universe, and Sally Ride Lunar Base soon gains the nickname “Mollywood.” These aliens can do amazing things with art and the senses, allowing a painting, for example, to stimulate other senses than simply sight. When someone asks a starlet, “Who are you wearing?” she could as easily say “J.K. Rowling” as she could “Gucci.”
Every creative person in the world wishes for a patronage. It’s quite competitive.
Marco wanted one, once. But then his girlfriend got one and shuttled off to Mollywood for fame and fortune, and Marco stayed home, waiting for his own patron. After several years, he gave up entirely. His career faltered. His agent dumped him. And then, one morning, he gets a call. At last he has a patron, at last the aliens want him. But he’s about to find out that an artistic patronage isn’t what it was in the good old days, and that the only friend he’s made, a tiny old woman who’s the star of a blood sports reality series called The Most Dangerous Game, has secrets of her own.
So as per my post yesterday, showing off Dan Well’s fantasy football team, I’ve decided to draft my own team in similar style. Afterall if there is only one team in the SPFL (Speculative Fiction Football League) (I would have claimed FFL but I suspect the NFL already has that as their acronym for fantasy football, right?) then Dan’s team would automatically win and we can’t have that, right?
So to be fair, I’ll be picking in a similar style to Dan Well’s choices and I will also not be able to pick any of the choices he has made.
So according to the snippets of football movies and televisions shows I’ve seen, the Coach is the guy who gets pissed off a lot on the side lines while their team sucks and then ultimately gets liquids poured on them when the team manages to come together and win, despite all the odds. I also think they plan the maneuvers the team does on the field, because I remember scenes of coaches pointing at Xs and Os a lot. So I need someone who is a master of strategy, and for flavor, I want someone who stays cool under pressure. First person that comes to mind is The Riddler but having my coach get beat up at half time by some lunatic in a bat costume (who isn’t a mascot!) would be bad press. There is, of course, Original Universe Spock, whose logic would likely benefit the team heavily but I suspect his cool demeanor would work against his ability to motivate the rest of the team. So ultimately my choice is going to have to come from Shikimaru from Naruto. Sure he is a little young to be a coach, but he is a master strategist. Additionally his usually lazy demeanor would keep him from getting overly heated when his team was losing while still motivating him and his ability to control shadows would keep this team from sneaking up behind him to pour liquids over his head.
So as Dan put it, the QB need to throw stuff and be a good field leader. I’ll translate good field leader into is good with tactics. Well the first choice is Waka from Final Fantasy X. Afterall he played in his world’s version of football called Blitz Ball, and his primary combat weapon is throwing a blitz ball at enemies. However I think he might be lacking in the tactics part, since his team kinda sucked until Tidus came along. Another good thrower would be Donkey Kong but I suspect his tactics would be to just throw passes or run the ball himself, which is tactically sound but not always preferable. I don’t want a QB who is predictable. So I will have to go with Link from Legend of Zelda: A link to the Past. Link is a weapon’s expert, well-known for his ability to throw both boomerangs, bombs, rocks, bushes, and even clay pots. In addition the man has saved the kingdom of Hyrule (and various other principalities) from evil multiple times over without a team or coaching, which would suggest excellent tactical capabilities.